Dual wield parrying sse. 97 (SSE). Dual wield parrying sse

 
97 (SSE)Dual wield parrying sse esp Alternate Start

This mod allows dual wielders to parry/block attacks. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) (SJG) Dual Wield Parrying Reimplementation for SSE - Settings Loader: Dual Wield Parrying Spell Fix: Enemies Can't Block While Exhausted: Only needed for. Use the MCM menu to bind this to keyboard "X" (not to be confused with controller X, that will be used elsewhere. The blockmechanic when dual wielding / unarmed (and maybe also spellsword), relying on Key Bindable Dual Wield Blocking and Parrying. 5. Dual Wield Parrying. He simply got his act together sooner than I did and got permissions before I did. esp High Level Enemies. View community ranking In the Top 1% of largest communities on Reddit. esp Cherry's Eyes. Dual Wield Parrying Reimplementation for SSE에서 configmenu. Permissions and credits. It will work on SE. hkx. (Key Bindable)Uses Skyrim Dual Wield Parrying Reimplementation and Skyrim: SE. Author, this mod might be the key to properly dual wield using skysa if you only set attacks to be right hand attacks. There's an amazing ward mod that you can use to decrease cost, increase power, and decrease the amount of time it takes to cast a ward. Requirement. Activation of parrying seems fairly difficult to me as both you and your opponent have to use a normal melee attack at roughly the same time and it only works against melee weapon bearing foes so humanoids only. Mod manager download; Manual download; Preview file contents. Saves settings as you change them, automatically loads settings on startup or game load, imports settings from an existing save, so you don't have to spend time in MCM again with each game. When doing a block bash with an unenchanted weapon in left hand, but an enchanted in right hand, the enemy gets affected by the enchantment from the right handed weapon. Dual Wield Parrying: Compatible. Skyrim SE: Dual Wield Block for controller. Dual Wield Parrying Reimplementation for SSE 853 3rd Person Camera Stagger Remover 854 Smart Optimal Salves - Optimal Potion Hotkey MCM 855 Smart Optimal Salves - A Patch for All Potions 856 Floating Damage 857 Better Floating Damage preset. 1 Answer. DX Celes Tarot Outfit (Witch of the Black Rose) - SSE CBBE BodySlide (with Immersive Physics) 266 DX Celes Rogue Armor - UNP 267 DX Celes Rogue Armor - SSE CBBE BodySlide (with Physics). ago. Dual Wield Block MODs Details Two options are available. Sneak has been moved to the B-Button and can be activated by pressing the following LB/L1 + B-Button = Sneak (B-button alone still un-mapped for use with dual wield parry) In order to work with Lock-On do the following. Dual Wield Blocking. Unfortunately SJG dual wield parrying re-implementation is not working for me, it immediately CTD my game, I did update nemesis engine, re launch nemesis and still ctd. SE Skyrim. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Reload to refresh your session. * Please READ! 6. in the SSE Creation Kit then install it. Dual Wield Parrying Reimplementation for SSE-18264-1-0. esp. Haven't really had any problems with it personally. I also have a minor issue where when using 2 handed weapons pressing the right mouse button doesn't block, it swings my weapon and holding the right mouse button causes me to punch. (Super Fast) Immersive Animated Looting: 2H Animation - Warden Combat: Definitely this time. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) (SJG) Better Sounding Female Dragon Shouts (SJG) Quick Light Patch. (Key Bindable) Uses Skyrim Dual Wield Parrying Reimplementation and. Added left hand animations for Dagger Parrying with any Right, One handed weapon. Dual Wield Parrying_SKSE. Valhalla Combat is a modular, consistent, and script-free combat overhaul designed with modern principles in mind. About this mod. Parrying or blocking doesn't work when dual wielding. 280KB ; 24--. Endorsements. And its in slomo. Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Endorsements. If you also use MO2 you can use this plugin for improved functionality!. +Improved Alternate Conversation Camera;. For example, Dual Wield Parrying users can cancel the attack with the block key if they change it to the same key as the block key. net Script Framework log which might provide some clues as it will show what the engine was handling at. Blocking animation replacer for all melee weapon greatsword, battleaxe, warhammer, one-handed and dual wield. Changes in: 1. This mod is not opted-in to receive Donation Points. In many ways, there are minor differences from the original Sekiro system. - You can enter a ''parrying mode'' by tapping both mouse buttons at the same time. Azurite Weather II - CS - Release. While this controller layout is designed for use with DWB, you can use it without in order to get 8 hotkeys (usable as vanilla favourites or with SkyUI favourite groups). (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Do you want to be able to Parry/Block and Bash when you are using a. But sound/animation is not part of my wheelhouse, so I wouldn't be able to create that. Dual Wield Improved Animation SSE. esp Enhanced Blood. zip (Dual Wield Parrying Reimplementation for SSE) folder 74KB. Aralu115 used my guide [SJG] Guide for Dual Wield/Spell Blade Parry, Block, Bash mod setup for SSE with Animations (Also QoL for Spell Shield players) to make the mod he uploaded on Nexus. This mod requires SKSE64 and FNIS (Fores New Idles in Skyrim SE -. Edit: I used my controlmap. Credits and distribution permission. Adds MCM Helper support by creating from scratch MCM for (SJG) Dual Wield Parrying Reimplementation for SSE by Skeleton Jack . zxlice BackStab and Parry SSE - Script Free. . 2. Mod. Like the original Dual Wield Parrying mod, this doesn't work if you have a staff, spell, bow or crossbow in your right hand. This is simply because I've never played it and wouldn't know. +Precision; 19. This is QoL type mod. Ah, thank you, I didn't notice that. ago. 0. The Someguy Series. esp 248. 1. So, it looks like the original Dual Wield. It won't crash your game but they will have weird interaction. Completely rewritten in better coding style for better performance and memory consumption. Dual Wield Blocking and Attack Cancelling SSE seems like an outdated version, and it has limitations. Dual Wield Parrying is the most requested mod for skim, and it was created by Skeleton Jack. esp. Like the original Dual Wield Parrying. 1. com. No SKSE required. esp : Allows you to cancel normal (not powerattacks) melee swings before they connect using the "Sheathe Weapons" key, like you can do with bows. 14. Download this mod. Last updated 26 November 2016 7:44PM. Works like a charm. 3 Weapon Styles - Draw-Sheath animations Nemesis Unlimited Behavior Engine - MCO Dynamic Animation Replacer Animation Motion Revolution 1. idle, run walk, turn2. esp : Allows you to block with the R key if you aren't attacking and aren't sneaking (Sneak and use R to sheathe your weapons). 0 New issue Priority: Not set: New issue: 1: Dual Wield Parrying Reimplementation for SSE - Version 1. The list below is the Data folder place by default: Dual Wield Parrying. 6 (AE) Crash Logger can also help in diagnosing crashes. I think these two are based on Dual Wield Parry Reimplementation. Boards. Edited by EverWatch, 30 June 2018 - 01:43 pm. This is QoL type mod. esp LeftHandRings. StevetheKoala Falkreath • 5 yr. When I install either, the greasword, sword and dual wield sword animations work, but axes and maces still use the default animation (Not sure if it's the default MCO or SCAR animation). If that is really what you want, just take the oldrim mod, open it in CK and save it. Although historical records of dual wielding in war are limited, there are numerous weapon-based martial arts that involve the use of a pair of weapons. You signed out in another tab or window. Version: Dual Wield Parrying SKSE - Version 1. +MCM Helper; 82. -Damage : x = 'OneHanded or TwoHanded' high levels value. It also. How to Install Manually: Download the file. C++ instead of Papyrus should give better responsiveness. Page 4 of 19 - (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) - posted in File topics: In response to post #61938617. SkySA 2 comes with dual wield blocking, which this does not interfere with. This mod allows dual wielders to parry/block attacks. Dual Wield Parrying_RandomAttacks_Dawnguard. C++ instead of Papyrus should give better responsiveness. Compatible with versions 1. 10. . esp 254 FE 1a Lux Orbis - Windhelm Entrance Overhaul. [Mod Request] A mod to show non-interactive dragons traveling across the sky, at a much higher elevation than the occasional encounter. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speeds: 1. Make sure to check the troubleshooting guide for help with crashes and other problems!. Shoulder view - Customizable Camera정보 면상림 파이 초보자 모드설정 꿀팁 모음. Left attack is now block, main attack randomly swings either weapon. This mod doesn't add blocking with staves or spells. Saves settings as you change them, automatically loads settings on startup or game load, so you don't have to spend time in MCM again with each game. The Reduvia is one of the most well-known and used daggers as it is obtainable quite early on in Elden Ring. Last Update: 09 Jul 2023. Uninstall/Remove the mod in your mod manager and all dynamic files created including: Dual Sheath Redux Patch. Content. Hopefully fixed the SSE BSA file so Models shouldn’t appear as red triangles any more Added footstep sounds to several first person sprint animations 2. Dual Wield Parrying Reimplementation for SSE-18264-1-0. Dual Wield Parrying_SKSE. I do have a dual wield blocking mod installed but that's. 3b are fixes for dual casting. I know when I first uploaded this it had gotten taken down/hidden by admin because I was still waiting for the responses for approval from the 2 original authors. The list below is the Data folder place by default: Dual Wield Parrying. News;This mod allows dual wielders to parry/block attacks. Dual Wiled Parrying. Ketzub. 0. Video isn’t really needed as the animations are already in game. IIRC, the Reimplementation fixes a few small outstanding issues with the original. DXPMCO - MCO Dual Wield Parrying Reimplementation Armor Rating Redux SE Vanguard. . Unique DLs - Total DLs - Version. RMB now only functions as block even while dual wielding with the exception of left handed magic. esp JKs Skyrim. You switched accounts on another tab or window. 2. Double sword movement and random sprint motion setUse Mod. -Require Magicka : 'OneHanded or TwoHanded' high levels value 100%. Page 8 of 16 - (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) - posted in File topics: In response to post #79548433. esp AYOPt Wintersun Patch. Started playing this game on an Xbox controller and I'm enjoying it a lot more than with a mouse+keyboard. I'm a bot | source | For bugs, questions and suggestions, please file an issue on github. This mod is designed to allow players to dual wield different enchanted weapons, and to block with their left hand. Key Bindable Dual Wield Blocking and Parrying is what I've used for my spellblade playthrough. The use of a companion weapon is sometimes employed in European. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". -. 【戦闘/Dual Wield Parrying SKSE】[Skyrim]Dual Wield ParryingをSKSEベース(dllファイル)で書き直したSSE移植版。 また、長年の「ダ…. 'Tessa - Enstatite' lesser power will be added automatically. I just switched to this one because i. Dual Wield Parrying Random Attacks for SSE - Version 2. 9. This mod allows dual wielders to parry/block attacks. esp. NET Script Framework can also help in diagnosing crashes. 1. +(SJG) Dual Wield Parrying Reimplementation for SSE; 79. -Once it has loaded everything, click File in the top left and click "Save and Push Plugin to PC". zip. 9: Claw Animations for SkySA: Mandatory: Dante Balrog- Skysa. Completely rewritten in better coding style for better performance and memory consumption. Thanks. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. This mod requires SKSE64 and FNIS (Fores New Idles in Skyrim SE -. Right. x. Mod manager download. The enhanced snow shader settings arent changing anything Im using ELE as lighting mod and heres the rest of my load. 3. VORTEX The powerful open-source mod manager from Nexus Mods. Running 3. Tested with version 1. any Idea what could have cause this? modlist provided below: +Sheathed Harkon's Sword +Remiros' Ebony Blade HD 2k +HD Local Map +Sit on Stuff +Detailed NPCs - Eyeglasses for NPCs (SPID) +RASR - Random Alternate Start Reborn SE +Skooma Business - English +Immersive. The mod in question is called ‘Dual Wield Parrying SKSE’, and is the work of prolific modder Borgut1337. esp : Allows you to block with the R key if you aren't attacking and aren't sneaking (Sneak and use R to sheathe your weapons). DWPR does. Summary: This a simple port of the old Skyrim Dual Wild Parrying Reimplementation combined with Skyrim: SE: Dual Wield Blocking and Attack Cancelling SSE. Key Bindable Dual Wield Blocking and Parrying - Settings Loader: Keybinds for Haemophilia and Dragonborn Skilltrees: Main Requirement: KillFeed: Start from 1. 1. vscode","path":". Ordinator - Perks of Skyrim: Compatible. 2H Animation - Warden Stance: Have not tested using it. Date uploaded. Reload to refresh your session. How to download Dual Wield Parrying: Players could download Dual Wield Parrying mod by copying the Dual Wield Parrying files and pasting in the Data folder placed in the leading game folder. Hot take: all armor mods should include at least ONE normal screenshot, with no filters or enbs or any of that. This is a preview showcase for Attack Behavior Revamp 6. Left Bumper + Back can trigger the Wait dialogue), but the in game settings don't let you change to these double bindings. Games. Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other mechanics like Sheathing Weapons, or movement buttons iThis mod is a combination of mods and requires SKSE64 and FNIS. This is QoL type mod. Unlike in the vanilla Skyrim, where you’d need one hand free or holding a shield, this mod allows you to defend if you are using a secondary weapon, casting spells with your free. Blocking3. esp ArrowRecoverySystemOverhaul. 23 17 Dual Wield Parrying_SKSE. It replaces some incomplete animations with those of blocking with a torch and adds a few new ones. Dual Wield Improved Animation SSE This mod improves the dual wielding animations to be more fluid and actually use the off hand in a more non passive way even when swinging only one weapon. *Please note that this is not compatible with Combat Gameplay Overhaul. Thank you! I use CGO (Combat Gameplay Overhaul) and the Enderal patch. So I've been messing around this morning trying to get a satisfactory solution for dual wield blocking on our Special Edition profiles. Every game will automatically load user settings. 0 Not a bug. No Results : (. Please head over to his mod and endorse if you haven't already: Dual Wield Parrying There is an MCM menu for the included Dual Wield Parrying where you can modify the hotkey for blocking. Spoiler spambot13 wrote: Mr. Use AE/SE version match your SkyrimSE. 해당 모드의 다른. Fixed the Left hand only claw and dual wield claw DAR conditions;. The essential features are stamina costs on regular attacks and turn speed restrictions. Other user's assets Some assets in this file belong to other authors. Finally, switch the controls back over to the gamepad and it should work. In many ways, there are minor differences from the original Sekiro system. NPCs are no longer able to. The enhanced snow shader settings aren't changing anything. Created from scratch MCM for (SJG) Dual Wield Parrying Reimplementation for SSE by Skeleton Jack to support MCM Helper. Mod page activity. Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Endorsements. Dual Wield Parrying. 5: Not set: 23 Aug 2023, 1:54PM. I noticed that when I press and hold m1 and m2 at the same time, instead of doing a 2-handed power attack, I just block. Ive got Valhalla Combat installed, I love it for what it is. Looking for a dual wielding/spellblade blocking mod that lets me attack cancel, that ISN'T Combat Behavior Improved or TK Dodge, for SE/AE Key Bindable Dual Wield Blocking and Parrying doesn't let me attack cancel despite saying so and is no longer maintained, and I don't want something that makes a bunch of changes to combat/combat behavior, I. Dual Wield Parrying Reimplementation for SSE Ecotone Dual Sheath XP32 Skeleton Pretty Combat Animations Pretty Combat Animations 1hm Dual Wield Improved Animations I've tried basically everything - turning off PCA, creating patch for Ecotone Dual Sheath, generating FNIS - all for nothing. Follower Framework>상호작용>동료영입>3개 항목 체크후 현재 동행하고 있는 동료와 대화 맨 아래에 [프레임워크로 가져오기]. Dual Wield Parrying latest version: Why Use Dual Wield Parrying As a Skyrim Guide?. Trying to block with spells in both hands no longer hides the effect. Also includes a workaround (mostly) for the long-standing double attack bug. This will replace first person parry animation for all melee weapon, onehanded, twohanded and dual wield. Follower Framework>상호작용>동료영입>3개 항목 체크후 현재 동행하고 있는 동료와 대화 맨 아래에 [프레임워크로 가져오기]. CryptoOVERVIEW. Dual Wield Parrying Reimplementation for SSE에서 configmenu. The powerful open-source mod manager from Nexus Mods. No plugin. Dual Wield Parry mod for controller? Darksteel 9 years ago #1. This'll leave right. Dual Wield Parrying Reimplementation. First I looked at the well known Dual Wield Parrying, or rather its more recent cousin Dual Wield Parrying Reimplementation that supposedly fixes some issues with the bashing. Dual Wield Blocking for Idiots takes two presses to work, so out of the running for me. Dual Wield Blocking. for which versions of SSE, and await my response before uploading. Strategies or Combos For Parrying. 8b: redesigned some animation conditions to fix bugs with attacking lock up and bow zoom lock up. Parrying Dagger, Buckler, and. [Mod Release] Necrotic. I did not create either of these mods and didn't make the instructions for combining the 2 mods together. Unique DLs - Total DLs - Version. 3. +SSE Display Tweaks; 79. 52 works perfectly with the current alpha SKSE and SkyUI for the MCM menu. Heavily inspired by modern action games such as AC:Valhalla, God of. esp. Free; A free app for Windows, by Antistar. To finish, dual-wielding is a neat way to increase your moveset, to get better parries than with your shields or to deal some more damage/have some more harassing potential, and it isn't all that impractical. {Dual Wield Parrying} has <2> versions on the SE Nexus. adjust 1hm walk forward animation for each 1h/dw mode. What it would be like for Skyrim is left click swings one. 2 or 1. Saves settings as you change them, automatically loads settings on startup or g Thanks for watching our Skyrim Mod Spotlight!Like us on Facebook! us on Twitter! Wield Parry. You switched accounts on another tab or window. 3. Reply to this topic; 3 replies to this topic #1 Ketzub Posted 06 November 2016 - 03:01 am. Block doesn't start if holding the hotkey before attack animation finishes Version: Dual Wield Parrying Reimplementation for SSE - Version 1. Dual Wield Parrying ReimplementationWield ParryingAn. Dual Wield Parrying SKSE: Dynamic Animation Casting - NG: Mandatory. Dual Wield Parrying SKSE - Version 1. Vigor and Combat behavior improved. Normal Attack 4. 1. Credits and distribution permission. nexusmods. What it says on the title, my khajiit's fingers are stretched out like crazy. I don't play classic anymore, but my self-port (made it before a port was released on the SSE Nexus) of Dual Wield Parrying Reimplementation works well for me in SSE. Settings. Additionally, adds: Ability to set delay in seconds for automatic loading. Both mods change the same content. Mod created 'Key Bindable Dual Wield Blocking and Parrying - Settings Loader' Load more items Mod page activity . Edited by EverWatch, 30 June 2018 - 01:43 pm. ago. An SKSE-based (. Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other mechanics like Sheathing Weapons, or movement buttons i. esp ForgottenMagic_Redone. About this mod. com. This mod is a combination of mods and requires SKSE64 and FNIS. It is superior to the prior iteration by. Every game will automatically load user settings. esp 271 Elder Souls - sweep attack standalone. 15 Jun 2020, 8:49PM. Adds MCM Helper support for Thieves Guild Requirements SE by kryptopyr. esp ArmorWeapon. Dual Wield Parrying Reimplementation for SSE 정확한 명칭은 이건데이거 키고 끄는데 fnis돌려야돼? 구독 채널 구독중인 채널이 없습니다. Adds MCM Helper support by creating from scratch MCM for (SJG) Dual Wield Parrying Reimplementation for SSE by Skeleton Jack . So I've been playing around with skysa, and decided to run a dual wield build. Borgut1337's Dual Wield Parrying Non-SKSE Random Attacks (Oldrim conversion) Borgut1337's Dual Wield Parrying Non-SKSE Random Attacks (Oldrim conversion) Endorsements. Adds MCM Helper support for The Wheels of Lull - Unwound Edition by trainwiz. You must reduce the enemy's HP by a certain amount, not just only parrying. esp _1ex0_ True Nine. Dual Wield Parrying latest version: Why Use Dual Wield Parrying As a Skyrim Guide?. zip (Dual Wield Parrying Random Attacks (Dawnguard ver. This mod allows dual wielders to parry/block attacks. Dual Wield Parrying Reimplementation. hkx. Created from scratch MCM for (SJG) Dual Wield Parrying Reimplementation for SSE by Skeleton Jack to support MCM Helper. Left click fires both guns and right click "aims", but really it just makes the crosshair slightly smaller while bringing the guns closer together. Configure " (SJG) Dual Wield Parrying Reimplementation for SSE" in MCM. +Elder Souls; 20. Left attack is now block, main attack randomly swings either weapon. ) Note: This is essentially only required for block/parry with spellblade type setups. ) for SSE) folder 111KB. esp 254 FE e Grass FPS Booster. Hello I took a break from Skyrim for a year or so, I used to play Oldrim. I wanted to do that because a lot of the dual wield block options for SSE are SKSE-dependent and feature heavy, and often depend on hotkey binding that changes the muscle memory for combat. 1 or 1. 0. Someone suggested to me Dual Wield - bashing and blocking and it looks pretty good, but is that the best fit? From reading the description of the one you're using, it sounds like it only works with two weapons. esp 247 hz_NECR_ReqPatch_SSE. Dual Wield Parrying Dual Attack. – Replaces default blocking animations for dual wielding, which are incomplete, with those of the torch animations. 1. Nexus Mods . 0: Not set: 25 Oct 2021, 5:23PMAnd well, maybe its not game breaking, but we are about to play as a trio, i ill go for two handed heavy armor dude, one of my friends as a mage, and second wanted to go classic sneak archer with dual wielding, but its hard to dual wield if you played for years with these 2 tweaks and now they are gone. 5. I did not create either of these mods and didn't make the instructions for combining the 2 mods together. "Elden Ring" like controlmap. - First, stamina damage inflicted by an enemy's health at 90% and 50% is different. This stuns your opponent and you can perform an extremely gruesome finisher that kills that enemy instantly. Edit: There’s an “Unequip Left” option too. Dual Wield Parrying Reimplementation also works with weapon and spell. . I use adxp and I’m the last skysa and had no trouble blocking. Last Update: 26. Alternate Start - Live Another Life - SSE (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Linen wrap recipe Paramount - FPS Galore for Newrim Payload Interpreter Attack - MCO_DXP SCAR - Skyrim Combos AI Revolution True Directional Movement - Modernized Third Person Gameplay. Skyrim: “chosen drive”:\Program Files (x86)\Steam\ SteamApps\common\Skyrim\Data. Moljka seems to be inactive now so I share the mod on the SSE page, if he/she is concerned about this I will take this part down. When I hopped in today, though, something seems to have messed up even without me interfering. This mod is a combination of mods and requires SKSE64 and FNIS. Version available for (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) This mod was made for my modlist Constellations - A True RPG. change the controls to keyboard and mouse under settings, open the Dual Wield Parrying MCM and map the keyboard button you bound. +dTry's Key Utils; 81. It felt clunky and slow to respond, my bash animation was weird and happened a second or two after the bash had taken place which puts off my timing considerably. You cannot block if you have a weapon or spell equipped in your left hand. Also includes a fix for the long-standing "double attack bug". Unarmed or dual weapon only, no spells/staves. Using both mods would technically work, but may not lead to a desired or balanced outcome. Donate premium membership. Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other mechanics like Sheathing Weapons, or movement buttons i(SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) 770 Know Your Enemy - Trait-based resistances and weaknesses 771 Ultimate Dragons SE 772 Ultimate Dragons SE - Settings Loader 773 Simple Block Sparks- Script Free. This puts you in a kind of automatic blocking mode (which works the same as holding your block button with a shield would, the difference being that you don't actually hold the button in this case). +(SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) +Honed Metal Community AE Patch +Skyshards Offer Skills - Boss Containers Grant EXP +Run For Your Lives +SunHelm Survival +Shouting Obliterates Skeletons - no scripts +Enemy Magelock - NPC Magic Casting Commitment +Precision(SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Permissions and credits . 4.